| Level |
KXP |
Spells/Psi
|
TH |
| 1 | 2000 | (none) | ++3 |
| 2 | 4000 | (none) | ++3 |
| 3 | 6000 | (none) | ++3 |
| 4 | 8000 | (none) | ++3 |
| 5 | 10000 | (none) | ++3 |
| 6 | 12000 | (none) | ++3 |
| 7 | 14000 | (none) | ++3 |
| 8 | 16000 | (none) | ++3 |
| 9 | 18000 | (none) | ++3 |
| 10 | 20000 | (none) | ++3 |
| 11 | 22000 | (none) | ++3 |
| 12 | 24000 | (none) | ++3 |
| 13 | 26000 | (none) | ++3 |
| 14 | 28000 | (none) | ++3 |
| 15 | 30000 | (none) | ++3 |
| 16 | 32000 | (none) | ++3 |
| 17 | 34000 | (none) | ++3 |
| 18 | 36000 | (none) | ++3 |
| 19 | 38000 | (none) | ++3 |
| 20 | 40000 | (none) | ++3 |
| 21 | 42000 | (none) | ++3 |
| 22 | 44000 | (none) | ++3 |
| 23 | 46000 | (none) | ++3 |
| 24 | 48000 | (none) | ++3 |
| 25 | 50000 | (none) | ++3 |
| 26 | 52000 | (none) | ++3 |
| 27 | 54000 | (none) | ++3 |
| 28 | 56000 | (none) | ++3 |
| 29 | 58000 | (none) | ++3 |
| 30 | 60000 | (none) | ++3 |
| 31 | 62000 | (none) | ++3 |
| 32 | 64000 | (none) | ++3 |
| 33 | 66000 | (none) | ++3 |
| 34 | 68000 | (none) | ++3 |
| 35 | 70000 | (none) | ++3 |
| 36 | 72000 | (none) | ++3 |
|
| Requisites: | Monster 18 or HNCL 27,
Con 50+5*LVL, |
| Alignment: | any E |
| HD/level: | &2m-2 |
| Weapon Prof.: | 0+level/2 |
| To Hit Table: | ++3 |
| Save Table: | ++3 |
| Reference: | RDG 12/29/22 – DL X Rm 16 |
| Groups: | Monster, Concordant (x2) |
| Complexity: | CF=3 |
| “It’s pretty bad when a Christmas tree gains sentience and a thirst for cataclysm.” |
| Gets one X action per round. |
| You are immune to Traps, Tricks, and Specials of your multiplier or less. |
| 1X, 1/s, Eat a slain or helpless group of creatures: They are Erased from the chalkboard; you gain one of their abilities permanently (this will be similar to how Uncommoner3 works). |
| Can trade hit points into equivalent SSD Boxes similar to Living Planet. |
| Level N (every even level): +1 Size Class. |
| Level 1: You have a bite attack (CCLd20, 20-CCL crit range, on crit, swallow whole). |
| Level 1: You are a sentient Christmas tree. Your DL is your CCL. You have a “Room” slot. It counts as a room. In this slot, you can store up to CCL*10million gp and up to CCL groups of beings (swallowed, summoned, created or otherwise), and up to CCL Traps/Tricks/Specials. Alternately you can store a copy of an entire dungeon room you've interracted with. |
| Level 1: 1X, 1/s: Roll a [x2] Enemy Cataclysm that affects all your swallowed targets: |
| Roll |
Effect ([x2] effect, lasts 1 reset, no resist)
|
| 1 | Your “ears burn” and literally ignite from catching the attention of a dungeon of Creator-of-Universe beings. |
| 2 | You are Capital-T Truename Dominated permanently. |
| 3 | You’re in every room in the map hex. Nosy, aren’t you? Let’s see how that works out. |
| 4 | Your hp go deep negative, you are coup-de-graced, and your body is teleported outside the dungeon. |
| 5 | Your heart becomes true gray goo that replicates itself. |
| 6 | You vile-degen all Str, Dex, Con, Int, Wis, Chr, and hp/s. |
| 7 | You act as an RS=255 source that ignores immunity or hole-in-the-middle. (313,745% chance insanity; −255 Con and Cml loss per hour, including now.) |
| 8 | You act as patient zero for every virus from the virologist/virus-mage class. |
| 9 | You ride the elevator down to the deepest dungeon level with the doors open the entire way. Smile and wave for posterity. |
| 10 | All rooms in any dungeon of this planar layer are lowered—only for you. |
| 11 | You have familiar-immunity versus any beneficial effects you or your party run or produce (can’t drop). |
| 12 | Enemy effects versus you are no-resistance and fully “J” (instantaneous). |
| 13 | You project image into every group on the crystal sphere. Enemies can channel special effects at you through it. |
| 14 | You are teleported to a different plane. All enemies in the dungeon get one parting shot or special effect against you. |
| 15 | You are Capital-L Loop Incursed permanently. |
| 16 | Some high-level Being channels an SL=40 spell through you, causing Lesser-God Twilight for 30 days. Good night, sleeping beauty. |
| 17 | Your soul, silver cord, and truename are visible to all enemies. Exhibitionist. |
| 18 | You are a Pawn to any monster in the dungeon. You get around. |
| 19 | You are Capital-U Unconscious permanently. |
| 20 | You drink a multicolored pool. Your soul is magic-jarred into a potion bottle that gains sentience and a continuous Otto’s Irresistible Dance. |
|